And if you look at what has been shown at E3 2017 for the Nintendo Switch, I think you’d be pretty pleased.
This devotion to fans (within reason) is a rarity in the industry, and it is easy to see why Nintendo would approach the developers at Psyonix to bring Rocket League to the Switch. But Rocket League is also an undeniable phenomenon that exploded back when it launched on the PlayStation 4 in July of 2015 and remains insanely popular nearly two years later thanks to continued updates and support. But from our perspective, if PlayStation already allows cross-network with PC, which is the least regulated of any of the partners, then in theory, having Xbox and Switch in there should be fine.
It was announced this week that Psyonix is developing Rocket League for Nintendo Switch.
Minecraft Communication Manager Aubrey Norris piped in with a similar sentiment on Twitter, saying, “we would love to have PlayStation players along with the unified Minecraft, hope that we can”. This would allow owners of the portable gaming console to play with others on the Xbox One and the PC. What is actually going on here?
Sony’s Jim Ryan, the Global Head of Marketing & Sales was recently interviewed by GameReactor. And I can see your eyes rolling.
Sure, Grand Theft Auto 5 is already one of the best selling games of all time and has cemented Rockstar’s place on the open world throne.
This game has players exploring space and battling enemies in ships that they can build in real life, hot-swapping components on the fly to get an edge in battle. “We’ve got to be mindful of our responsibility to our install base”. “Minecraft, the demographic playing that, you know as well as I do, it’s all ages but it’s also very young”. The company is disadvantaging its own users, at this point, because the number of players they can compete with is limited. “It’s very important to us, for multiple reasons”. While it’s perhaps understandable that PlayStation wants some level of content curation, the response comes across as defensive – and maybe even hostile. When I told Layden that many players weren’t happy with this decision and that it seemed counter to PlayStation’s “For The Players” tagline, he paused for a moment. The message is clear, though: don’t expect Rocket League to look as pretty on Switch as it does on other platforms.